Partnership project : Reinventing payment in the Metaverse
From user research to immersive prototyping, this project rethinks how we pay in the metaverse combining security, ergonomics, and innovation.
Role
Product Designer
Industry
Fintech · Immersive technology
Duration
6 months
Stage 4. Product Development
At the heart of the project lie two major components:
• METANICO, a companion app that allows users to manage their transactions, check their balance, and track spending within the metaverse.
• IOTA, a smart wristband equipped with electromyography sensors. These sensors detect muscle impulses and convert them into digital commands, enabling frictionless biometric authentication.
Transaction security is ensured through DLT (Distributed Ledger Technology), offering transparent and decentralized record-keeping.
Stage 5. Interfaces, Interactions & User Experience
We focused heavily on ergonomics and emotional feedback. METANICO’s interface is optimized for single-hand use in VR, while IOTA supports natural, intuitive interactions: haptic feedback, visual signals during payment, and simple gestures to confirm purchases. This harmony between technology and user sensitivity fosters trust and fluidity, even in immersive contexts.
Other projects
Apprenticeship project: Equipage app for train crew operations
A 2-year product design journey at SNCF Voyageurs to streamline the digital ecosystem for onboard staff through a unified and intuitive mobile experience.
Graduation project: integration and support for international students app design
Culturally, my graduation project, explores digital solutions designed to ease the integration of international students into French higher education institutions.